Spotlight
DNEG go behind the scenes on The Last of Us
DNEG has released a featurette about its work on The Last of Us. Watch it on YouTube.
Spotlight
DNEG has released a featurette about its work on The Last of Us. Watch it on YouTube.
Blender
The Biotope has released the 2.0 version of The Grove, their tree growth simulation software for Blender, bringing significant upgrades including faster simulation speeds and compatibility with SideFX Houdini. (more...)
Spotlight
Dazzle Pictures has released a breakdown reel for its work on Great Expectations. Watch it on Vimeo.
Breakdowns
DNEG has released a VFX breakdown for its work on The Last of Us. Watch it on Vimeo.
AI and Machine Learning
Unity has announced the launch of two AI tools aimed at transforming the creative process in gaming and real-time 3D applications: Unity Muse and Unity Sentis. (more...)
AI and Machine Learning
Researchers from several institutions around the world, including the Max Planck Institute for Informatics, MIT, University of Pennsylvania, Google AR/VR, and Saarbrücken Research Center for Visual Computing, Interaction and AI, have developed a new method for manipulating digital images in a highly flexible and precise manner. The researchers' system, known as "DragGAN", is now available on GitHub. (more...)
News
Chaos has released an updated version of their real-time visualization tool, Vantage 2. The tool, aimed at offering speed, quality, and flexibility in one place, includes close to 20 major new features. (more...)
Resources
Epic has made available the Electric Dreams demo first previewed to promote Unreal Engine 5.2 and the Procedural Content Generation framework (PCG), as well as a new material authoring system called Substrate, and the latest physics developments. Download it from the Epic Marketplace.
Software
Epic has announced that RealityScan, its photogrammetry app, is now available for Android as well as for iOS devices. Find out more on the Epic blog.
Software
Adobe has announced the release of Substance 3D Painter 9.0, introducing a new Paint along Path tool for creating re-editable paint strokes in the 3D viewport. Users can draw bezier-based curves on their 3D models and continuously refine their strokes. (more...)
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