BonyFace v3.2.2.0 announced
Sep 02, 2013 by CGP Staff
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ScriptAttack announced that a new version of the script for rigging and animating facial expressions is under development, focusing on motion capture layer improvements. Highlights include:
- Ability to draw mocap-markers directly on animated meshes
- Completely new mocap mechanics
- Interactive mocap – control is moved immediately after linking with marker, no delay, not need to create key to check
- Interactive adjustment of controls movement
- Works with FBX models imported from Faceshift
Plus bug fixes. More information on BonyFace can be found on ScriptAttack.com.
Source: ScriptAttack
New sample model was added on site: female.zip
http://scriptattack.com/maxscripts/bonyface/Links.html
3.2.20 released