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Software > 3DS Max > Plugin News

Crossmap 1.5 released

Oct 04, 2017 by CGPress Staff
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New features in Vizpark’s shader for randomly distributing bitmaps on geometry include: (Since last reported)
  • Rendering performance has been optimised for an average of 15% speed gains with CPUs that have many cores.
  • Viewport map display rendering is now multithreaded in 3DS Max 2015 and above.
  • Store and reload distribution mapping into an external file. Useful for some distributions that cannot guarantee a unique distribution when used on multiple render nodes.
  • Rendernode only mode now available in the installer.
  • RailClone Selection mode for use with V-Ray and RailClone.
  • Material Manager integration with a new texture and material library.
  • Support for VP Omnitiles.
  • Overhauled UI map listing. Now includes individual map entries with more detailed information like significant color, file size, resolution. A click button to show the image in an image display has also been added
  • Probability settings for each individual map.
A free, limited version of Crossmap is available for download. Find out more about the new features on Crossmap’s changelog.

Related News

  • OmniTiles 1.0 now available
  • Mosaic beta
  • Crossmap 1.2.4

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