Godot 3.1 released
Mar 15, 2019 by CGPress Staff
0
|
A new version of the open source game engine Godot is now available. Version 3.1 sees a redesign of the 2D editor and the animation tools, adds a new tileset editor, improves kinematicbody2D and 3D, includes the ability to create 2D skeletons and adds support for 2D meshes, supports softbodies, ragdolls and skeleton IK, adds new CSG tools for fast level prototyping, and much more. See the full list on Godot’s website.