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Software > 3DS Max > Plugin News

Iray material plugin released

Jul 24, 2012 by CGP Staff
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The NVidia Advanced Rendering Center has released a Max (2013) plugin that provides access to Iray’s material model, offering features such as:

– 3 layers: Glossy Coating, Metallic Flakes, Glossy/Diffuse/Transparent Base
– Backscattering (for realistic fabrics)
– Metallic flakes (for great car paint)
– Sub-surface scattering
– Thin film coating
– Spectral dispersion
– Anisotropy on each layer
– Emission (self-illuminance)
– Displacement, bump, round corners, cutout

More at the Iray Dev blog. The plugin can be found on NVidia ARC’s forum and it can also be downloaded from Jeff Patton’s blog.

Related News

  • iRay 1.8 for Max and 2.1 for Maya out now
  • Iray for Cinema 4D available
  • Iray+ for 3DS Max integration plugin released
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Igor Posavec
12 years ago

I must say this is the news i was waiting for months – simply awesome!!! Thanks to Jeff and all who have worked on it, at last some good new stuff for Iray and for us, artists!

3 global questions:

1) Why not as a MentalRay Shader too?

2) Did you try to open it in Slate? I wonder what was the plan to work with this 13-screens long shelf? 🙂 (maybe few logical category-roll-outs would save us from this snake)

3) Why the hell do i need to register to download a free plugin?
(and why i can get it already from Jeff, Twitter, etc without entering my personal data, much easier and faster. Why must i avoid Nvidia website in order to get their software?)

igor

Nik Clark
12 years ago

This is something I’ve been waiting for for a while, and after one night using it, I love it.

Thanks to the devs for releasing this.

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