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MaxToC4D 2.0 available
Dec 20, 2015 by CGP Staff
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The tool for transferring 3DS Max scenes to Cinema 4D has been updated. New features include:
- Many more V-Ray features supported
- V-Ray 3.00 and V-Ray 3.20 supported in 3DS Max and new V-Ray for C4D
- V-Ray FastPrev included – tool to render V-Ray scenes faster, to check if scene looks good before final render
- Support for V-Ray lights, sun, sky, IEs lights, procedural maps, Blend materials, Composite, Car Paint, Matte, etc.
- More procedural shaders supported (more compatibility)
- Transfer whole scene or selected objects
- Lightmanager plugin updated – V-Ray lights support and conversion option for faster renders
- Detect wrong characters in texture file names/objects/materials, plus an option to fix this automatically
- Now it’s possible to choose temporary save path
- Turbosmooth/Meshmooth converted to subdivision generator
Source: MaxToC4D