Software > 3DS Max > Plugin News
PhysXPainter released
Apr 11, 2016 by Joel LeLievre
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Clovis Gay of Kinematic Lab has released PhysXPainter, a plugin for 3DS Max that can very quickly populate your scenes with your assets in a very natural way, allowing you to create them using a brush and rigid bodies simulation. More details can be found on the Kinematic Lab’s website.
Source: Mike Underwood
Awesome plugin from Clovis!
why i need licesese for a script tool
simply because I try not to give all my work for free, and protect a little bit my work, as everyone else I guess
Amazing. something totally new for Max.
Amazing! How is he making these so fast? 🙂
haha, I had this one almost ready for a few month, I just needed some time to finish it properly. I have a lot of things never finished, so with some luck I’ll have time to release them soon 😉
Yes, true, still waiting for the full Snowgun tools 😉
Apart from teasing – great stuff, thanks for pushing things forward!
Clovis,
Your plugins are outstanding! I can’t wait to buy this one and start adding detail to my scenes. Keep up the good work!
Very cool stuff!
Great work as usual Clovis, Can see a lot of uses for this so I will probably be buying!
Clovis, you’ve got issues! 🙂
…and in this case that’s a good thing! 😛
would be nice if the tool was slightly cheaper though…
But congrats!