Software > 3DS Max > Plugin News
RayFire 1.64 is out
Jun 26, 2014 by CGP Staff
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The latest release of Mir Vadim’s destruction kit plugin for Max includes a Voronoi modifier that allows to interactively fragment objects to Voronoi fragments with 20x times faster fragmentation speed, and includes the following features:
- Correct fragmentation of shelled geometry and geometry with holes
- Support for Custom Vertex Normals, no smoothing artifacts at sliced edges
- Box, Spherical and Cylindrical point cloud distribution with Falloff
- Radial point cloud distribution
- Point cloud distribution by Geometry, Particle Systems and Shapes
- Custom point cloud distribution which allows to gather together all other distribution types and edit point cloud on Per Point level
- Outside Object, Outside Clipping Gizmo, Noise and Texture Map point cloud filtering
- Fragments Gluing by Clipping Gizmo, Texture Map, Noise generator and By Volume
- Wire Color Preview for fragments
- Stretching for creating Wood Splinters fragments
- Gap and Scale properties for fragments
- Material ID and Mapping Size properties for inner faces
- Explode to Objects functionality
Watch some sample videos and find out more on the RayFire Studios website.
Source: Mir Vadim