Software > 3DS Max > Plugin News
Sini Scatter beta
Feb 20, 2018 by CGPress Staff
1
|
Sini Software has released a beta version of a new scattering plugin for 3DS Max. Features include:
- The ability use scene geometry, Sini’s own cross-renderer proxy format, or 3rd party proxies.
- Ability to scatter on a surface, and use exclusion splines to remove items.
- Paintbrush tools for placing and deleting objects manually.
- Ability to randomise the transforms of scattered objects.
- Use distribution maps to control planting patterns, including separate maps per object.
- The ability to save presets to a library.
- The ability to animate objects appearing without affecting distribution
- The ability to randomise the tint of textures.
- The ability to convert a scatter to 3DS Max native geometry.
- Optimised for use with V-Ray.
Thats a very good price,if it do all what they say. Other than that, I will like this to be working with Arnold, and also distribute over PRTs, reading custom data channels. And… we need a similar tool for scattering in 3dsmax. (Yes, we have one old, not optimize, impossible to almost do anything with it).