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Storm 0.2.5 released

Storm 0.2.5 released

by Paul Roberts
July 4, 2019
Reading Time: 1 min read
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EffectiveTDs has released Storm, its standalone granular simulation tool. Version 0.2.5 adds expressions for all float and boolean parameters, a Linux version, floating licensing option, the ability for caches and images to be written in the background for up to 2X speed increases, forces based on chunks, a new wind mode force, improved Alembic sequence export to include more data and multiple tool accelerations, improvements on viewport display and other fixes. Find out more on the EffectiveTDs website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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John Butler
6 years ago

Is the ‘gloating license option’ a new Autodesk thing?

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eloi
Reply to  John Butler
6 years ago

🙂 We have nothing to do with Autodesk. the gloating is a “Floating license”, running on a custom server, that give access to any user on the same network. License in storm are lifetime licenses, and you get access to all next updates until version “1”.

Reply
Guest
Reply to  eloi
6 years ago

I Hope Vray implements custom mesh support for alembic when importing Storm. Also need a quick fast way to create randomized coloration on those individual grain custom meshes.

Reply
eloi
Reply to  Guest
6 years ago

Vlado said they are on it to be able to use Vray Instancer over VrayProxy, then we will have much more options.

Reply
Juang3d
6 years ago

This is an AMAZING piece of software, I really enjoy it, amazing software, amazing toolset, amazing speed and performance in general and amazing price! (and amazing people behind it I must say 🙂 )

Anyone that needs to do anything related to granular simulation MUST purchase this, it will save you TONS of hours and headaches

Reply
DarrenC
6 years ago

its too hard to use and very bad UI and sloggy workflow
perhaps making it more useable would be good and a link to 3dmax

Reply
Juang3d
Reply to  DarrenC
6 years ago

I have to disagree, I found it super easy to use, in fact one of the easiest on this matter, simple and straight forward simulations

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