Substance Painter 1.4 is out
Jun 11, 2015 by CGP Staff
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New features in Allegorithmic’s 3D painting software include:
- [Export] Add additional maps in the list of the available input maps
- [Shelf] Use sbsar materials as material presets
- [Shelf] Allow to use custom Library paths
- [Shelf] Change the minimum size
- [Shelf] New content : 20 new smart materials
- [Shelf] New content : new procedural substance (weave, mesh)
- [Shelf] Updated Blur filter
- Draw straight lines using a modifier key
- Add Ambient Occlusion channel and rework AO/Normal behavior in layer stack
- Read default color from Image Input defined in Substance user data
- Allow to export the log from the help menu