ICube, developers of MultiScatter, CityTraffic, GrowFX and more, are working on a geometry-based 2D displacement-like texture that provides great results, with low memory usage and fast rendering.
ICube, developers of MultiScatter, CityTraffic, GrowFX and more, are working on a geometry-based 2D displacement-like texture that provides great results, with low memory usage and fast rendering.
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Excellent! Can’t wait to see. Hopefully includes secondary and more normals…