Walls & Tiles released
Aug 03, 2012 by CGP Staff
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Vizpark announced the release of Walls & Tiles, a Max material that creates procedural walls and floors based on multiple single bitmaps. The auto-loader loads bitmaps from a folder into the corresponding layers for bump, diffuse, reflection and displacement, without the need to manually load every single bitmap by hand. Once loaded, you can select one of 11 bond patterns, set the size, randomize position, color and surface. Walls & Tiles helps create detailed walls and floors with low memory footprint. Watch a video and find out more on Vizpark’s website.