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Archviz

Alex Roman’s The Third & The Seventh: From Bits To The Lens book back in stock

Alex Roman's book sold out last year and the author has announced that it is available for purchase again. Shipping will start after October 31st, and the book is being offered at a 10% discount until that day. Visit the site of TT&TS: From Bits To The Lens for more.
| Posted Wed Oct 15, 2014

Films

The Approximate Present short film

A film by Filippo Baraccani about the weather and chaos theory, using a low-poly aesthetic. Produced as his graduation short at the University of the Arts Bremen. Watch it on Vimeo.
| Posted Wed Oct 15, 2014

Software

Unreal Engine 4.5 now available

New features in Epic Games' game engine and development tools include animation retargeting, real-time ray traced soft shadows, subsurface scattering for realistic skin materials, automatic C++ hot reload, light map UV generation and streaming video textures, among others. Find out more on Unreal Engine's website.
| Posted Wed Oct 15, 2014

News

The Boundary architectural visualization studio opens doors

Talented Archviz artists Peter Guthrie and Henry Goss have teamed up to open a new visualization studio in London. More on The Boundary's website.
| Posted Tue Oct 14, 2014
33

3DS Max Plugins

ThinkingParticles 6 is out

(Updated) Cebas has made available more videos and information about the new release. Head over to Cebas' site.
Cebas has released a video showcasing some of the updates that will be included in ThinkingParticles 6 which is set to be released today. This latest release includes soft bodies, a fluid solver, and multi-physics. For more details, you can watch the video on the Cebas Youtube channel.
Comments (33) | Posted Tue Oct 14, 2014
2

Industry News

Hyperion – Disney’s new production renderer

FXGuide has published an article discussing the use of Disney's new production renderer, Hyperion, on the the film, Big Hero 6. The article discusses why Disney chose to develop their own production renderer, and highlights some of the benefits it offers over currently existing rendering solutions. For the full article, you can check out the FXGuide website.
Comments (2) | Posted Tue Oct 14, 2014

Industry News

BUF Compagnie set to release proprietary software

Paris-based VFX company, BUF, is planning to release their proprietary software to the public in 2015. BUF has worked on many VFX driven projects over the past 30 years including Life of Pi, Avatar, The Dark Knight, plus many more. Previously tight-lipped about their in-house tools, BUF is looking to showcase their software at the upcoming SIGGRAPH Asia in December of 2014 before releasing it on the market in the new year. For more details you can check out the article on the Red Shark News website.
| Posted Tue Oct 14, 2014

Software - Plugin News

Carbon Scatter 2015 released

New features in E-on Software's scattering and instancing plugin for integrating EcoSystem algorithms into Max, Maya and Cinema 4D include: (more...)
| Posted Tue Oct 14, 2014
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