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Thinkbox Frost MX 2.0 is out, Frost for Maya beta announced

Thinkbox FrostMX recompiled for 3ds Max 2024

by Paul Roberts
December 5, 2023
Reading Time: 1 min read
5

Changsoo Eun has taken on the responsibility for finding willing developers to continue to recompile Thinkbox’s plugins for 3ds Max 2024 and beyond.

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These plugins, which have been open-sourced, required substantial effort to update due to new SDK  changes.  At the time of writing, one plugin has been recompiled –  FrostMX, which also now supports VRay6 and Thinking Particles . This update was made possible thanks to the efforts of Chaos’ Vlado. 

A notable aspect of Changsoo’s initiative is the release format. The updated plugins are being distributed in an application package format, simplifying the installation process. Users can install these packages by simply unzipping them into the correct folder

For more detailed information and to download the update, visit Changsoo Eun’s website.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Christian
2 years ago

What a great team effort – thanks to you both. I think many people will like this.

Reply
Car
2 years ago

This is what I still love about Max, people will help each other out.

Reply
CineTrash
2 years ago

Once it becomes open source, could Autodesk integrate it into 3ds Max (if it is worth it)? If so, what are the challenges of integrating its code into a proprietary software? By the way, this is very welcome news. Thank you to the guys who worked hard to bring it back to life.

Reply
savat
2 years ago

Thanks to for the effort.
Is Bobo still a frequenter of the 3ds max community?

Reply
Joe Scarr
2 years ago

Nice work, Changsoo et al. This is a great tool for heavy VFX work!

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