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CameraMapGemini 2020/21 campaign launched
Markus Boos has launched a campaign through Indiegogo to cover the cost of updating and recompiling his useful camera projection map modifier for 3DS Max 2020 and 2021. This new version also adds the ability to set the camera and resolution settings in the per-pixel rendering map. This map can then be applied to multiple objects without a need for the modifier. Alternatively, there is an option in the map to switch back to reading settings from the modifier.
CameraMapGemini offers various features over 3DS Max’s default tools, including managing up to 10 projections within one modifier, custom projection resolution and aspect ratio, CameraMapGeminiMap for per-pixel rendering (there’s no longer need to subdivide the mesh before the projection), and more
More information available on Indiegogo.