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Home Software Cinema 4D
Corona Renderer 5 for Cinema 4D

Corona Renderer 5 for Cinema 4D

by Paul Roberts
December 2, 2019
Reading Time: 1 min read
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Chaos Group Czech recently released Corona Renderer 5 for Cinema 4D. New features include: 

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  • 2.5D Displacement for more optimised memory usage
  • New caustics for faster render time and memory savings
  • Caustics now respect the include/exclude list for Corona Lights
  • SSS renders correctly inside glossy refractive materials which have caustics enabled
  • Much faster handling of Corona Proxies (animated proxies now supported, and used in these examples)
  • Faster render times and memory savings for Corona Proxies
  • New Corona Sky object, allows multiple environments for LightMix, and use of any Shader for the environment
  • Select Material and Shader, self-contained “library” that an object carries with it
  • Multi Shader, randomises colours/textures across objects or sub-objects
  • Compatibility with the native Cinema 4D Background object
  • Shadowcatcher Illuminator option for Corona Lights
  • New Sampling Focus multipass, shows which areas of an image require and receive the most sampling
  • New Render Stamp multipass, save render statistics (render time, memory use, etc.) without embedding into the Beauty pas

Find out more on the Corona blog. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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