Blender
Blender awarded $1.2 million MegaGrant from Epic Games
The Blender Foundation has announced it has been awarded a $1.2 million MegaGrant from Epic Games to "further the success of Blender". (more...)
Blender
The Blender Foundation has announced it has been awarded a $1.2 million MegaGrant from Epic Games to "further the success of Blender". (more...)
Blender
The Blender Foundation has released a release candidate for Blender 2.80, meaning the final release is imminent. Assuming all things go well, this should be the final shipping version, or certainly close to it, You can download it from here and see the most recent Blender Today live stream on YouTube.
Opinion
Chairman of the Blender Foundation and founder of the Blender Institute and Animation Studio Ton Roosendaal recently took to Twitter to share his thoughts about Blenders GPL license (more...)
Site News
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Software
Pilgway has released a new 3D-Coat Applink Connection plugin for Blender 2.8 that simplifies the process of transferring assets between the two applications. (more...)
Renderers
Google Cloud Platform has announced an update to Zync Render, its cloud-hosted rendering platform compatible with Maya, Houdini, Cinema 4D, Nuke and 3DS Max. (more...)
Quixel
Quixel has released a new update to Bridge, its content management tool that allows users to browse, preview, download, and export Megascans assets. New features focus on UX, including the ability to preview assets in 3D as well as a map view and more in-depth information about each asset. The right-pane has been overhauled and is now the home for information about the asset, the download settings and export properties. (more...)
Blender
Bone-Studio's Juan Gea (Juang3D) has released a livestream recording showing a new OpenVDB toolset implementation in Blender combined with the latest development version of
Mantaflow. Watch the recording on YouTube and check out Juan's channel for many more Blender videos in English and Spanish.
Blender
Last year Facebook introduced a 3D photo features that combines a photograph and a depth map to create a 2.5d effect. Until recently it had been restricted to phones with depth-sensing cameras but it is now possible to create them from any source, including of course, renders. In this tutorial Rico Cilliers explains how this can be done using Blender, but the basic idea applies to any other DCC application. Watch it on YouTube.
Blender
According to a post of the Blender Developer blog, Blender 2.8 is expected for July 2019. In the run up to this tentative deadline, the team will be working on finish remaining features and a final polish of the user interface, updating the user manual, and fixing high priority bugs.
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