Events
Unreal Engine SIGGRAPH 2019 presentations now online
Epic has announced that recordings of its SIGGRAPH 2019 presentations are now available to view online. See a full list and watch them on their dedicated event page.
Events
Epic has announced that recordings of its SIGGRAPH 2019 presentations are now available to view online. See a full list and watch them on their dedicated event page.
Training
RedefineFX has announced a new free VFX course based on the trailers for Game Of Thrones. According to the description is will teach students "how to create a variety of CGI effects, including destruction FX with tyFlow, dragon fire, the famous green liquid explosion and more". Find our more on the course's dedicated website
Maya
Autodesk has updated its list of presentations about the new Bifrost extension for Maya with a new video by Jonah Friedman, Bifrost Product Owner, who looks at creating procedurally-generated, instanced strands for a cable car animation. Watch this on Autodesks Area website.
Short Films
Norwegian artist Rune Spaans' CG short film The Absence of Eddy Table, a romantic horror based on the works of Canadian artist Dave Cooper, is now available to watch for free on Vimeo. Made with 3DS Max.
Software - 3DS Max
Autodesk has announced its latest update to 3DS Max. (more...)
Photoshop
Bogdan Bogdanovic has released Shadow, a Photoshop extension that generates shadows from a layer. Features include the ability to set the angle, colour, softness, scale and opacity of each shadow. The release video explains how to use the plugin to add shadows to entourage for architectural visualisation. Find out more on Adobe Exchange.
Tutorials
Quixel has released a 1-hour tutorial by Josh Powers demonstrating how to create a post-apocalyptic with Megascans, Bridge and Mixer in Unreal Engine. Watch it on YouTube.
Renderers
Nebula Render 2 is a new commercial unbiased physically-based standalone render application aimed at "architects, designers and casual VFX artists". Features include interactive raytracing, a 3d view to modify the scene and add helpers, support for common material types including subsurface scattering and participating media, post-processing editor, CPU and hybrid GPU modes. Find out more on the Nebula Render website.
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