CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software 3DS Max

Jeff Lim implements 2D Fluid solver into Particle Flow Box #3 / 3DS Max 2014 mParticles

by Tobbe Olsson
April 4, 2014
Reading Time: 1 min read
4

Jeff Lim has updated his blog with a great overview of how he implemented a fluid solver into Particle Flow Box #3. The method has been tested and confirmed to work in the new 2014 release. At the bottom of his blog update, he says he plans to promote it to a 3D solver (but notes that it will be slow) and implement object support. Read the full update and download the example on Jeff Lim’s blog.

RELATED POSTS

Miauu releases Layer Colorizer for 3ds Max

Ornatrix makes its software free for students and educational institutions

Miauu Layer States for 3ds Max

ShareTweet

Tobbe Olsson

Related Posts

Miauu releases Layer Colorizer for 3ds Max
3DS Max

Miauu releases Layer Colorizer for 3ds Max

October 2, 2025
Ornatrix makes its software free for students and educational institutions
Plugin News

Ornatrix makes its software free for students and educational institutions

October 1, 2025
Miauu Layer States for 3ds Max
3DS Max

Miauu Layer States for 3ds Max

September 23, 2025
ForestPack 9.3 available now with animated ivy
3DS Max

ForestPack 9.3 available now with animated ivy

September 22, 2025
Procedural Wire Bundles in 3DS Max
3DS Max

Procedural Wire Bundles in 3DS Max

September 18, 2025
Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max
3DS Max

Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

September 15, 2025
Next Post

Autodesk unveils 3DS Max App Store

Austris Cingulis' creating a realistic wood material with V-Ray tutorial

Please read our community guidelines
Please read our community guidelines
4 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Anselm von Seherr-Thoss
12 years ago

Jeff is such an important RnD institution in the Max community! If you haven’t checked his settings comparison RnD on FumeFX you definitely should!

Reply
JohnnyRandom
12 years ago

Agreed, he is always coming up with something interesting and useful…

err ActiveType 😉

Reply
galagast
12 years ago

haha thanks guys, the cg community is always such a great source of inspiration 🙂
I added some more examples at the blog just in case some of you haven’t seen it yet.

Reply
Michal Maciejewski - tas3d
12 years ago

This is awesome! congratulations on successfully implementing Jos algorithms in MXS. Thats pretty cool that u made it modular in Box#3.

But yeah, its must be slow. My mxs solver is pretty much the same slow.

cheers

Reply

Recent Comments

  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max
  • nomad on Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Epic Games releases Twinmotion 2025.2 with Nanite support
  • Miauu releases Layer Colorizer for 3ds Max
  • Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
4
0
Join the conversationx
()
x
| Reply