The latest version of Mir Vadim’s destruction kit plugin for 3DS Max brings RayFire Shatter, a tetrahedron based
damaging and fragmentation modifier.
The update is free to current owners of RayFire 1.68 and 1.69, and costs $95 for owners of previous versions. RayFire is priced at $385, a RayFire Cache for Maya plugin that allows playback of 3DS Max cached objects is available for $75. More on RayFire Studios’ website.
The debris fracturing at the edges looks awesome. I’m so sick of seeing voronoi. 😛