UVPackmaster for 3DS Max
Mar 12, 2020 by CGPress Staff
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Glukoz has announced that it has ported its UV packing engine to 3DS Max. UVPackmaster is a new multi-threaded modifier written in C++ can use Cuda-enabled GPUs for packing and can perform some packing operations on all CPUs and GPUs simultaneously. Find out more on the developer’s website.
This looks great – love the packing to multiple tiles option and ability to work on multiple objects simultaneously.